Next-Generation Universal Framework
Performance by Default • Simplified State Management • True Cross-Platform Consistency
Developers juggle React, Flutter, SwiftUI, Compose. Different mental models. Inconsistent performance. Massive context switching.
Current frameworks optimize later. Bundle sizes explode. 60 FPS is a dream. Users suffer on slower devices.
Write once, debug everywhere. Pixel differences. Motion curves vary. Accessibility breaks across platforms.
ONE LANGUAGE. THREE PLATFORMS. ZERO COMPROMISE.
Bundle Size (Initial Load)
Jepsh: 45KB React: 300KBTime to Interactive
Jepsh: 0.8s Others: 3.2sMemory Usage
Jepsh: 12MB Flutter: 40MBMeet JXL - A strict subset of TypeScript/Kotlin/Swift that compiles to all three platforms.
// Counter.jxl - Write once, runs on Web, Android, iOS view Counter { signal count: Int = 0 render { VStack { Text("Count: \(count)") Button("Increment") { onClick = { count += 1 } } Button("Reset") { onClick = { count = 0 } } } } }
One mental model. Reactive state drives UI. No Context, Provider, or Services—just atoms.
OS-specific motion curves, haptics, accessibility, and navigation gestures. Native feel everywhere.
Auto-maps to Material You (Android), Human Interface Guidelines (iOS), CSS Variables (Web).
# Get started in seconds npm i -g jepsh jepsh create myApp jepsh dev --platform=all # Web, Android, iOS simultaneously jepsh build --target=prod
WASM runtime, core JXL compiler, basic UI components, VS Code extension
Adaptive shells, native bridge, CLI tooling, Android Studio + Xcode plugins
Component marketplace, production-ready tooling, enterprise support
Server-driven UI, edge rendering, AI-powered optimization
JEPSH IS APACHE 2.0 LICENSED, COMMUNITY-DRIVEN, AND READY TO DISRUPT THE ENTIRE ECOSYSTEM.
Invest in Jepsh Become a Sponsor Join Alpha Programgithub.com/jepsh/rfc • Apache 2.0 License • Community-Driven